Blog
From the workbench.
Notes on the work: what we are building, what we got wrong, and the small ideas that turned out to matter more than we expected. This is the start of it.
Beerstorming: ideation and libation
Why the best ideas turn up when you put a welder, a nurse and a designer in the same room and take the pressure off.
The less-late deserve credit too
Attendance software knows on time, late and absent. It has nothing at all to say to the kid who used to be twenty minutes late and is now five.
A thousand robot playtesters
How we tune a game’s scoring with scripted agents playing thousands of measured rounds, and the one thing they still cannot tell us.